Difference between revisions of "Prinzessin:Spirit Shaman"
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Latest revision as of 12:48, 28 December 2011
Spirit Shaman
Lvl Class Feature Spells Slots Spells Known 1 Wild Empathy(Ex) 3/2 3/1 2 Chastise Spirits(Su) 4/3 3/1 3 Detect Spirits(Sp) at will 5/4/2 3/1/1 4 Blessing of the Spirits(Sp) 6/5/3 3/2/1 5 Follow the Guide(Su) 6/6/4/2 3/2/1/1 6 Ghost Warrior(Su) 6/6/5/3 3/2/2/1 7 Exorcism(Su) 6/6/6/4/2 3/3/2/1/1 8 Warding of the Spirits(Sp) 6/6/6/5/3 3/3/2/2/1 9 Spirit Form(Su) 1/day 6/6/6/6/4/2 3/3/3/2/1/1 10 Guide Magic(Su) 6/6/6/6/5/3 3/3/3/2/2/1 11 Recall Spirit(Sp) 1/day 6/6/6/6/6/4/2 3/3/3/3/2/1/1 12 Weaken Spirits(Su) 6/6/6/6/6/5/3 3/3/3/3/2/2/1 13 Spirit Form(Su) 2/day 6/6/6/6/6/6/4/2 3/3/3/3/3/2/1/1 14 Spirit Journey(Sp) 6/6/6/6/6/6/5/3 3/3/3/3/3/2/2/1 15 Recall Spirit II(Sp) 2/day 6/6/6/6/6/6/6/4/2 3/3/3/3/3/3/2/1/1 16 Favoured of the Spirits(Sp) 6/6/6/6/6/6/6/5/3 3/3/3/3/3/3/2/2/1 17 Spirit Form(Su) 3/day 6/6/6/6/6/6/6/6/4/2 3/3/3/3/3/3/3/2/1/1 18 Returning Spirit(Sp) 6/6/6/6/6/6/6/6/5/3 3/3/3/3/3/3/3/2/2/1 19 Recall Spirit III(Sp) 3/day 6/6/6/6/6/6/6/6/6/4 3/3/3/3/3/3/3/3/2/2 20 Spirit Who Walks(Ex) 6/6/6/6/6/6/6/6/6/6 3/3/3/3/3/3/3/3/3/3
Class Features
Spellcasting: Wis-based, spontaneous retrieving.
Wild Empathy(Ex):
Chastise Spirits(Su): AT=S R=0 A=6, Lvl x d6 damage to spirits except for yourself, WW half.
Detect Spirits(Sp): As detect undead but for spirits.
Blessing of the Spirits(Sp): In the day you retrieve spells you constantly surrounded by protection from evil but against spirits. Can be dispelled, but resumed with f.
Follow the Guide(Su): As slippery mind but Su.
Ghost Warrior(Su): Your weapons and armour are ghost touch.
Exorcism(Su): AT=FR A=6, Lvl+Cha VS HD+Cha opposing check, if you win spirit is forced out of body he occupies and cannot possess this body again for 24h.
Warding of the Spirits(Su): In the day you retrieve spells you constantly surrounded by circle of protection from evil but against spirits. Can be dispelled, but resumed with f.
Spirit Form(Su): AT=FR, D=1m, you gain incorporeal subtype.
Guide Magic(Su): AT=f, only one spell that require concentration may be affected. This spell do not require action to mantain and cannot be disrupted with effects that rely on concentration roll.
Recall Spirit(Sp): As raise dead but CT=1r, within 1r of dying, and no lvl loss and Con loss.
- II: upgraded to function within 2r of dying.
- III: upgraded to function within 1m of dying.
Weaken Spirits(Su): Chastise Spirits force damaged spirit to lose non-epic DR, SR and, if incorporeal, immunity to nonmagical attacks, 50% chance to ignore material attacks and ability to move through objects.
Spirit Journey(Sp): As shadow walk but to the realms of fey.
Favoured of the Spirits(Su): Contingent self-only heal activated as a free action or when you drop below -Con. AT=S, D=P, cost 5 AP.
Returning Spirit(Su): Contingent self-only true resurrection activated 24h after you die. AT=S, D=P, cost 10 AP.